Changelog
What's new in Oathfell: recent releases, features, and fixes.
v0.11.0
September 8, 2026
- New Sound effects throughout — attacks, spells, healing, and the Spire's blast.
- New Sound starts off; turn it up any time with the new per-device volume slider.
- New Casting Firestorm, Grave Tide, or Stampede now sweeps across the board.
- Improved Each map now has its own ground texture and grid beneath the tiles.
- Improved Faster game starts and less pop-in — art and audio are smaller and load up front.
- Fixed The Spire's tower lights up as it charges, and replays of its blast play in full.
v0.10.0
August 25, 2026
- New A fourth faction: the Dwarves — five heroes and two spells to command.
- New Every hero now has its own themed attack and healing effects.
- New Sacrifice a fallen hero of your own by stomping through its tile to clear a path.
- New A slide-out menu to hop between your active games mid-match.
- Improved All twenty units redrawn at higher resolution, with repainted banners and landing art.
- Improved Finished games linger in your active list until you've seen how they ended.
- Improved Improved Codex experience.
- Improved Improved settings.
- Fixed Smoother scrolling and layout in the installed app.
v0.9.0
August 16, 2026
- New Re-watch your opponent's last turn any time during your own.
- Improved Notification management improvements.
- Improved Game UI improvements.
v0.8.0
August 12, 2026
- New A new map featuring an ancient tower whose boon comes at a risk.
- New A settings prompt advertising the app installation.
v0.7.0
August 11, 2026
- New Teleport tiles — step onto one to whisk your unit across the board.
- New A block list so you can keep specific players out of your games.
- New Regenerate or void your invite link any time.
- Improved A waiting player can claim a game once the turn clock runs out.
- Improved General notification, Codex, and loading improvements.
v0.6.0
August 9, 2026
- New A 3/4 board view you can set as your default.
- Improved Settings toggles flip instantly and show their current state.
- Improved The board keeps a consistent size and position at every screen size.
- New Link previews and search listings for shared pages.
v0.5.0
August 2, 2026
- Improved Oathfell picked as the name, new branding and art rolled out.
- New Game replays you can share by link.
- New Three factions: Crusaders, Vampires, and Orcs, each with complete art.
- Improved Heroes face the direction they move and attack.
v0.4.0
July 26, 2026
- New A Codex with a How to Play tutorial and per-hero range diagrams.
- New A favorites list for tracking friends.
- New Short invite codes to challenge a friend with one link.
- Improved Action animations play when characters attack or interact.
v0.3.0
July 19, 2026
- New Install Oathfell to your home screen as an app.
- New Push notifications when it is your turn.
- New An Elo rating that updates with every win and loss.
- Improved The dashboard splits into active, start, join, and history views.
v0.2.0
July 12, 2026
- New Play against a bot opponent.
- New Play an Opponent matchmaking replaces the lobby.
- Improved An end-of-game screen with the final turn count.
v0.1.0
July 6, 2026
- New Create an account and play async, turn-based 1v1 tactics.
- New The server validates every move.